01/04/2026 - 15/04/2026

Prototype Sprint

Chaos Daycare began as a two week sprint at Sorted Studio to build a playable prototype centred on controlled chaos. Players manage unpredictable babies with overlapping needs, creating escalating pressure. The focus was on proving the core loop, integrating systems early, and building a cohesive experience. The result is a rough but functional prototype that captures the game’s chaotic potential and sets the foundation for future development.

In progress Screenshots

During the sprint, we captured various progression screenshots to show how things developed over time.

Below are groups of development workflows, of how different aspects fo the project come together.

Baby Character

Environment / Props

User Interface

Alpha Test Video

For a look into our current prototype build we're leaking the above video for those interested in our development thus far. Here, our dev Sam is sharing how the game looks prior to some final bug fixing - as our catch up video stream ran into some issues.

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